Prosiding SISFOTEK 2022-10-27T19:51:35+07:00 Yuhefizar Open Journal Systems <p>Seminar Nasional Sistem Informasi dan Teknologi (SISFOTEK) merupakan ajang pertemuan ilmiah, sarana diskusi dan publikasi hasil penelitian maupun penerapan teknologi terkini dari para praktisi, peneliti, akademisi dan umum di bidang sistem informasi dan teknologi dalam artian luas.</p> Rancang Bangun Game Edukasi Panduan Lengkap Belajar Gerakan Dan Bacaan Sholat “Garba Sholat” 2022-10-25T22:32:23+07:00 Khoiru Nurfitri Indah Puji Astuti Arin Yuli Astuti <p>Prayer is the second pillar of faith for Muslims around the world. The procedure for praying has a variety of readings in its application. One can choose reading according to belief. In school, prayer began to be known from an early age. Generally, teachers only teach one type of prayer reading. This causes some children not to know other prayer readings so they will feel foreign when they hear these readings outside their original educational environment. This study aims to design and build an educational game that can package a variety of prayer readings so that children can recognize and memorize the types of prayer readings. This application was developed using the Multimedia Development Life Cycle (MDLC) method. The application is designed on a multimedia basis to increase children's enthusiasm to learn the movements and read prayers. The game elements in this application are designed to hone children's abilities in a fun way. The success of application development is proven by the Black box testing method with the type of Equivalence Partitioning, where all test case designs get results as expected.</p> 2022-09-30T00:00:00+07:00 Copyright (c) 2022 Khoiru Nurfitri Perancangan Media Pembelajaran untuk Belajar Hadits Anak Usia Dini Berbasis Android 2022-10-26T15:07:41+07:00 Indah Puji Astuti Khoiru Nurfitri Sugianti <p>Almost all Indonesian people now have a smartphone. This smart communication tool is not only used for communication but is one of the most needed devices in the world of education, especially during the covid-19 pandemic. Almost all levels of education use this device for teaching and learning facilities, whereas we know when the Covid-19 outbreak exploded, many schools applied online learning methods. Starting from Early Childhood Education to college used it. Introducing hadith to children from an early age is a challenge for parents. As we know hadith is a source of law in Islam other than the Qur'an. Need an interesting way to introduce kindergarten students to know hadith. For this reason, this research will design a learning media application for learning android-based hadith for children equipped with a menu to recognize hijaiyah letters and also play features. The hope is that children can use smartphones for positive activities, such as using these learning media to learn while playing. In this research adapted the Waterfall system development model, which consists of analysis, design, coding, and testing. The results of this study are an android-based hadith learning application.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Indah Puji Astuti Aplikasi Pengelolaan Inventaris Alat Broadcast Berbasis Website pada TVRI Kalimantan Selatan 2022-10-26T15:32:10+07:00 Saguh Wiyono Muhammad Fajriannur Reza Fauzan Herlinawati Muhammad Akbar Khomeini Laksana <p>The development of technology is getting faster and faster, especially information and communication technology at TVRI South Kalimantan. Television of the Republic of Indonesia (TVRI) is a national-scale public television network as a public broadcasting institution in Indonesia. TVRI has many broadcast tools to fulfill the equipment of employees to do their work, in collecting data through the observation method found that the management of TVRI South Kalimantan broadcast equipment is still manual or conventional by using handwriting, and this can cause various kinds of problems such as difficulties in data collection, managing exit, and entry of broadcast devices. This application was created to collect inventory data to fully support the operational activities of TVRI South Kalimantan. The application is built using the PHP programming language, and the Laravel framework with technical development methodologies, system modeling, requirements analysis, design, coding, and testing. The application made can make loan data reports, returns, and maintenance of goods at TVRI South Kalimantan so that it can solve problems that were previously experienced by TVRI South Kalimantan.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Saguh Wiyono Sistem Pendukung Keputusan Pemilihan Jurusan SMK Negeri di Kota Banjarmasin 2022-10-26T16:17:39+07:00 Arifin Noor Asyikin Fuad Sholihin M. Helmy Noor Muhammad Akbar <p>The greater number of majors at the SMK level, the more difficult for students to determine the right major according to their abilities. Most students only follow friends to choose a major, so it allows students to feel unsuitable after entering the major. Therefore, we need a decision support system that can help students to determine the majors they will choose. This system implements the Analytical Hierarchy Process (AHP) method, which is a method that uses a pairwise comparison. This system will give weights from the arrangement of criteria that have been compared by the user so that it can rank what majors best match the criteria entered by the user.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Arifin Noor Asyikin Penerapan CMS untuk Website E-Commerce pada Chaca Collections 2022-10-26T16:57:42+07:00 Sulistiya Raden Sukma Atmaja Grace Gata <p>Chaca Collections is a shop that sells women's clothing items. There are various kinds of clothing, such as robes, headscarves. Located on Jl. Kp. Kandang Duren Seribu No. 52, Duren Seribu Village, Bojongsari District, Depok City, West Java 16518. The sales process used at the Chaca Collections Store still uses a manual system, including shopping still comes directly to the store. The problems that exist at the Chaca Collections Store today are product marketing that is not optimal, there are limitations in time and place in product sales, and also there is no good documentation of sales reports. The development of the E-Commerce System at the Chaca Collections Store uses several stages of data collection methods including: Observation method, Interview method, and Document Analysis. Based on the business processes running in the store that the authors do in data collection, the authors design a business process system proposal in the form of an E-Commerce-based System Implementation. The author uses a CMS with a MySQL database. With this E-Commerce system, it is hoped that it can assist in marketing the latest products and can increase sales results, because with the E-Commerce system buyers can make transactions anywhere and anytime as long as Internet access is available.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Sulistiya Raden Sukma Atmaja Sistem Penunjang Keputusan Penentuan Supplier Dengan Menggunakan Metode AHP dan SAW 2022-10-26T17:08:35+07:00 Hazna Putri Shabira Joko Sutrisno <p>A supplier is an individual or company that supplies or sells raw materials to other parties, either individuals or companies so that they can be made or processed into certain goods or services. PT. Tamaro Gok Asi is a company engaged in the distribution and delivery of electronic goods such as mobile phones, laptops, televisions, and other electronic goods. This company has the goal of contributing to the economic development of the nation in general and providing the best service to customers through healthy and profitable business management for employees, shareholders, and interested parties. This company has several sections where the main task is to assist in the process of requesting goods and shipping goods. At this time the determination of suppliers is carried out routinely once a year so as not to hamper the production process by processing data, and proper calculations are expected to determine the weight of each criterion. Because of this, this research takes the theme by using the Analytical Hierarchy Process (AHP) and Simple Additive Weighting (SAW) methods to facilitate decision makers in determining suppliers and is expected to assist in solving problems that exist at PT. Tamaro Gok Asi..</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Hazna Putri Shabira Analisis Usability Testing Guna Meningkatkan Efisiensi Kerja (Studi Kasus: Website Lo Kreatif) 2022-10-26T17:16:24+07:00 Dewi Azizah Satyarini Sugiono Addin Aditya Hilman Nuril Hadi Febry Eka Purwiantono <p><em>The LO Kreatif website is one of many examples of websites that provide services in the form of information on competitions organized </em><em>by </em><em>APTISI 7 JATIM. The website created in 2020 will continuously be used as a source for disseminating information in the form of training announcements, competitions, and archives of activities carried out so that periodic development is still needed. This study was conducted to evaluate how high the usability level of the LO Kreatif website is currently, using the Usability Testing method which refers to 5 usability components (Learnability, Efficiency, Memorability, Errors, and Satisfaction). The System Usability Scale (SUS) calculation method which requires the distribution of a questionnaire as a measuring tool of the 5 usability components according to the subjective assessment of website users. The results of the research show that the LO Kreatif website is subjectively considered quite difficult to use or not yet usable where the average usability value is 63 or can be included in the grade D category.</em></p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Dewi Azizah Satyarini Sugiono Sistem Pakar Diagnosa Penyakit Gigi dan Mulut Dengan Metode Dempster Shafer 2022-10-26T17:40:57+07:00 I Made Subrata Sandhiyasa I Made Dwi Putra Asana Ni Putu Eka Kherismawati I Wayan Wahyu Gedas Adi Satyawan I Made Oka Widyantara <p>UPDT Puskesmas South Kuta is a health service facility intended for the community and first-level individual health with the address at Srikandi Street No. 40A, Nusa Dua, South Kuta, Kab. Badung, Bali. The results of interviews with informants who are also dental and oral experts explained that people rarely explore sources of dental and oral health information so that lack of knowledge about dental and oral health is the cause of low public awareness of dental and oral health. The high cost is one of the factors that causes people to be reluctant to consult or have their teeth and oral health checked by a dentist. Based on the problems described above, the solution that can be offered is to design an expert system for diagnosing dental and oral diseases using the Dempster Shafer. Researchers have the opportunity to conduct research with a system that can assist in diagnosing dental and oral diseases accurately, using an expert system application, which can be used by everyone and is not limited by space and time. With the existence of an expert system for diagnosing dental and oral diseases with the dempster shafer method, it can facilitate decision-making actions, and assist dental and oral experts as well as the general public in finding information related to dental and oral diseases.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 I Made Subrata Sandhiyasa Prototype Permainan Cerdas HTML 5 Berbasis Artificial Neural Network (ANN) 2022-10-26T17:54:42+07:00 Pitrasaha Adytia Theresia Retno Widiana <p><em>Multimedia is currently widely used as a medium of learning, especially in kindergarten. As in educational games that are often found today, they have a passive nature, which only clicks every button on the game so there is no difference. In this study, the use of an artificial network is used as a knowledge center for artificial intelligence in the guessing fruit game. The right artificial network to become the center of artificial intelligence because the artificial intelligence artificial network that continues to evolve is getting smarter. To overcome this problem, an artificial neural network (ANN) algorithm is needed to make educational games smarter. The game uses HTML as the user interface. The test method uses the Confusion Matrix test which can provide precision information, recall, fi-score, and Black Box Testing to see that the functions of the buttons in the game can work properly. &nbsp;Describing the accuracy of how accurate the model is in classifying correctly. In this study, an accuracy value of 97% means that the model can classify fruit images well. During the image prediction process, it takes quite a long time, this is because the model recognizes the pattern/shape of each type of fruit. The more types of fruit used, the longer the model takes to predict.</em></p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Pitrasaha Adytia Penerapan Metode Pathfinding Pada Pengembangan Game “The Book of Aksara” Pada Perangkat Bergerak 2022-10-26T18:16:50+07:00 El Reginald Caesaro San Eva Handriyantini <p>Technology in this day and age has been growing from time to time until now, especially the development of game technology. In a game, one of the elements that support the reality of the game world is how the behavior of an NPC (Non-Player Character) in the game moves and moves from its original position to its destination position. To make a realistic game, of course, implement artificial intelligence or artificial intelligence on the behavior of NPCs in the game. One of the most common behaviors known to in-game NPCs is pathfinding. Pathfinding is one of the basic concepts of the algorithm used to move characters in the game. By using the pathfinding method, NPCs can move intelligently like in the real world. In the development of this game, there are 2 methods used by the author to collect data, namely, literature study and SDLC (Software Development Cycle) method. Meanwhile, to apply the pathfinding method, the author combines the FSM (Finite State Machine) method as a detection area and a chase event script as a player pursuit method. From the tests carried out 10 times, it is known that the percentage increase in the efficiency of the pathfinding method with a percentage of 8.3% on the average time of the test results in the process of pursuing enemy characters to get to the player character position.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 El Reginald Caesaro San Implementasi Metode Sambung Ayat Alquran Juz 30 dalam Media Pembelajaran Tahfiz 2022-10-26T18:28:01+07:00 Mira Maisura Muhammad Hazaqil Afif Khairan <p>Al-Qur'an learning in children is important because religion is one of the foundations that must be built from an early age. This study focuses on developing learning media that can help students memorize the Al-Quran by using the verse-connecting method using the R&amp;D (Research and Development) research method, and taking the subject of teaching staff at TPQ Al-Jihad Montasik. The results of this study on the application of learning media were based on the validation of media experts and material experts with very valid criteria with a presentation of 100% media experts and 92% material experts. Then the results of the learning media trial with good criteria with a percentage of 68%. The results of the study indicate that in terms of the use and use of learning media can be applied and feasible to help learning in TPQ.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Mira Maisura Pengembangan Aplikasi Berbagi Makanan Berbasis Android 2022-10-26T18:45:31+07:00 Shania Saraswati Siti Aminah Bagus Kristomoyo Kristanto <p><em>Indonesia ranks 2nd in the case of food waste contributors in the world with an average of 300kg of food waste for one person in one year, Indonesia also ranks 70th in cases of serious hunger levels in 2019. With this problem the author created a food sharing application that aims to reduce food waste and increase a sense of caring among others by distributing food that is still edible to people in need easily through this food sharing application. The results of this study are mobile applications that have been tested by application users. From the results of the questionnaire processing, it was found that 98.07% with this value, this food sharing application can be said to be feasible to be applied in Malang City and its surroundings. guide, about app, uploaded food and changed password.</em></p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Shania Saraswati Perancangan Sistem Informasi Administrasi Posyandu Lansia Berbasis Web Di Posyandu ARIMURTI IV Kelurahan Kebonsari 2022-10-26T19:03:11+07:00 Winsome Syauqi Badruttaman Chaulina Alfianti Oktavia Meivi Kartikasari <p><em>Posyandu ARIMURTI IV is one of the health posts in charge of providing health services for the elderly in Kebonsari Village, Malang City. This Posyandu has obstacles in the process of recording, processing and reporting data which still uses the manual method in the sense of handwriting or using books as a means of collecting data on health services which are considered less efficient in terms of energy and time. Therefore, the purpose of designing the Elderly Posyandu Administration Information System is to produce a system that is expected to assist the performance of posyandu officers in managing data on posyandu activities and compiling reports accurately and quickly. By using the sources in the SDLC Waterfall Methodology and using PIECES analysis and compiled in the PHP programming language with the Codeigniter framework, the process of compiling and creating the system was carried out in Malang City by carrying out several stages of data collection, namely by means of literature studies, interviews, and surveys with elderly posyandu officers. And in the end, according on the results of testing with the User Acceptance Test method, 81% of respondents agreed that the system in this study had met their needs.</em></p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Winsome Syauqi Badruttaman Pemasaran Produk UMKM Pada RSK Pusat Oleh-Oleh Kalimantan Selatan Berbasis Website 2022-10-26T23:49:04+07:00 Nisrina Adila Rahmi Suci Devi Triana Abdul Rozaq Agus Irawan <p>Small, Medium and Micro Enterprises (MSMEs) are a pillar of the economy in Indonesia. Indonesia's high number of MSMEs cannot be separated from the several threat and current conditions. One of them is the global challenge, which requires every MSMEs to be able to have a healthy competition. One of the supporting factors to increase it is the use of information technology. However, currently, there are still many MSMEs that have not been able to utilize information technology properly. In South Kalimantan, especially in Banjarmasin, there is already a forum to help improve the competitiveness of MSMEs, namely the RSK Pusat Oleh-Oleh Kalsel. RSK Pusat Oleh-Oleh Kalsel is a place for selling and promoting MSMEs products around Banjarmasi. However, data collection at the RSK Pusat Oleh-Oleh Kalsel is still done manually and does not have a product catalogue website yet. The purpose of this research is to build a website catalogue of MSMEs products in Banjarmasin at the RSK Pusat Oleh-Oleh Kalsel so that the market reach is wider by digital marketing. The method used in this research is waterfall method or commonly referred to as the classic life cycle model. The source of the data is obtained from primary and secondary data. The result of this research is the establishment of MSMEs Product Marketing at the RSK Pusat Oleh-Oleh Kalsel Based on a Website, which will be used as a medium for delivering product information that is available effectively and efficiently.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Nisrina Adila Rahmi Sistem Pengelolaan Bank Sampah Berbasis Web Pada Yayasan Bina Insan Madani Banjarmasin 2022-10-26T23:57:23+07:00 Akhmad Rifani Anisa Fat Mandari Rahimi Fitri Isna Wardiah <p><em>Waste Management in Indonesia is still a big task for the government to deal with it. Waste management problems in Indonesia can be seen from several indicators, one of which is the limited management of waste banks that accommodate the landfills of garbage. The purpose of this study is to design and create a web-based waste bank management application to help waste banks manage every activity related to waste depositing. This web application will be implemented by the waste bank manager of Yayasan Bina Insan Madani Banjarmasin to overcome problems related to limited waste bank data management. This web application provides features to manage the data in the trash bank.</em> <em>System design using the SDLC method. This method consists of 4 main steps where researchers will use it to analyze existing data in the field and then the data is used to compile the system in accordance with the purposes of adjusting the existing system before.</em> <em>The results of the implementation of this waste Bank Management Information System can be accessed through two platforms, computers and mobile phones. Testing on information systems using BlackBox testing to observe the results of execution through test data checks the functionality of the software. This waste bank Management Information System can provide convenience for users in managing data from customers.</em></p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Akhmad Rifani Desain Branding Kemasan Produk UMKM Yang Menarik dan Ekonomis 2022-10-27T00:05:10+07:00 Siswanto Ari Saputro M. Anif Basuki Hari Prasetyo4 <p>Currently, UMKM (Usaha Mikro, Kecil, dan Menengah) are community activities that have been widely applied by Indonesian people in various regions. Many UMKM actors produce products in the form of food, merchandise, fashion, cosmetics, skin care, Make Up Artist (MUA), baby equipment, furniture and do not have sufficient knowledge in designing attractive and economical product packaging branding. An attractive packaging design and in accordance with aesthetics is needed to introduce and attract potential buyers to the products being sold, especially in the design of colors, images and writing used as the brand/logo of the products being sold or an attractive packaging in marketing their products. How to visually design a product packaging is actually not too far from the science of human and computer interaction, because it also uses concepts and theories in visual communication design. The problem that is often encountered in designing a branding is how to create an attractive logo and letters, making the packaging design look more aesthetically pleasing and attractive to buyers. By knowing the steps for making packaging designs on a trademark/brand of an UMKM product, it can produce the stages and provisions on how to design an attractive and economical branding of packaging. It is hoped that the results of this study can help UMKM actors, especially as a guide in making brands and packaging.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Siswanto Peningkatan Promosi Nagari Melalui Website dan Video Profil di Nagari Padang Ganting 2022-10-27T00:11:54+07:00 Yuhefizar Muhammad Ibrahim Nasution Novi Efendi <p>The purpose of this community service activity is to increase the promotion of Nagari Padang Ganting, Padang Ganting Sub-District, Tanah Datar Regency through the nagari’ website media and profile video. Based on search engine websites, there is insufficient information concerning the Nagari Padang Ganting, thus, digital promotion strategy approach is needed through website media and profile video. These website and profile video were established by applying the bottom-up approach, so that the information presented was in accordance with the real conditions of the Nagari and the needs of the community. The result of this service activity was in the form of village’ website and profile video. After being tested and analyzed using the search engine, the website and profile video of Nagari Padang Ganting could be found on the first page of the search engine. In other words, the information of this nagari could be obtained easily for those who were connected to the internet.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Yuhefizar Simulasi Thawaf Dengan Metode Algoritma Artificial Bee Colony (ABC) 2022-10-27T00:23:22+07:00 Sa’adatul Uhrowiyah Anang Aris Widodo Rudi Hariyanto <p>Tawaf is one of the Pillars of Hajj/Umrah. Thawaf is a series of processions in which the pilgrims circle around the Kaaba 7 times starting and ending at the Black Stone. In the implementation of Tawaf, it must be carried out by pilgrims in very large numbers, so it is very important to minimize crowds in its implementation. So in this study, it is intended to produce a Tawaf Simulation that can minimize collisions between pilgrims, avoid obstacles, and find the closest route. In this study, the success for Automatic Tawaf Simulation for batch 1 (1-10 pilgrims), batch 2 (1-25 pilgrims) was 100%, and batch 3 (1-50 pilgrims) was 94%. While the Manual Tawaf Simulation for batches 1-3 is 100% successful, but the time it takes is getting longer and crashes. The method used in this paper, namely Artificial Bee Colony, using Unity3D as a game engine. The resulting application is desktop-based.</p> 2022-09-30T00:00:00+07:00 Copyright (c) 2022 Sa’adatul Uhrowiyah Identifikasi Penyakit pada Tanaman Kakao menggunakan Promethee 2022-10-27T19:51:35+07:00 Hengkius Geke Yampi R. Kaesmetan Dwi Prasetyo Mardhalia Saitakela <p>Many cocoa plants are cultivated in the highlands. In cocoa agribusiness there are a number of obstacles faced, especially in increasing productivity and quality. Extensive cocoa cultivation is inseparable from various obstacles, including pest and disease attacks on cocoa plants, which have failed to harvest. This can cause huge losses for cocoa farmers. Decision support systems are also applied to agriculture. The decision support system for identifying diseases in cocoa planting is expected to be an alternative aid for farmers in obtaining information on diseases and pests that resemble the information provided by the Agriculture Service. Detection of cocoa pests and diseases uses the promethee method. Promethee method is a method of determining sequence (priority) in multicriteria analysis. The Promethee method uses criteria and weights from each criterion which are then processed to determine the choice of field alternatives, the results of which are sequentially based on their priorities.</p> 2022-09-30T00:00:00+07:00 Copyright (c) 2022 Hengkius Geke Sistem Informasi Presensi Guru dan Karyawan Non-ASN Pada SMAN 4 Banjarmasin Berbasis Android dan Web 2022-10-26T14:03:26+07:00 Firda Tsalsabila Muhammad Afif Rahman Abdul Rozaq Ronny Mantala <p>The COVID-19 pandemic requires a teaching-learning process and some work is done online from home and offline from the office. This change in behavior certainly requires adjustments in terms of previous physical presence through fingers, changed online to reduce physical contact between fellow teachers and employees at SMAN 4 Banjarmasin. The launch of the mobile-based APIK application by the South Kalimantan Provincial Government in February 2022 as a response to the performance of ASN in the South Kalimantan Provincial Government during the current pandemic, leaving several problems in the education unit of SMAN 4 Banjarmasin. This happens because of a total of 65 teachers and employees there are 69% (45 people) of Non ASN whose performance is certainly not recorded in the APIK application, especially attendance. This study aims to develop an Android and web-based attendance information system at SMAN 4 Banjarmasin as a school response to fill in the achievements of teachers and non-ASN employees. The method of developing information systems using the waterfall method begins with the stages of analysis, design, implementation and maintenance of the system, with data collection using observations, interviews and literature studies. The results of the analysis used for applications that will be used for operational, technical, legal and economic results are positive and indicate that the development of information systems is feasible to continue. At the implementation stage, through testing the functionality of the presence information system with behavioral testing techniques, it shows that all functional requirements set at the beginning of development have been achieved. The output of this research in the form of an Android and web-based presence application has been launched on the official google playstore page.</p> 2022-09-30T00:00:00+07:00 Copyright (c) 2022 Firda Tsalsabila Sistem Informasi Manajemen Kepegawaian di Universitas Nurtanio 2022-10-26T14:14:12+07:00 Indri Rahmawati Zen Munawar Rita Komalasari Iswanto Novianti Indah Putri <p>Nurtanio University (Unnur) is one of the private universities in the city of Bandung, West Java, Indonesia, which was established under the Adi Effort Foundation. In managing employee data at the University of Nurtanio Bandung, a personnel management information system is needed. The purpose of this study is to design and build a web-based personnel management information system that can facilitate staffing staff in processing data. waterfall method. The reason for using this method is because the waterfall method provides a sequential or sequential software lifeflow approach starting from the analysis, design, coding, testing, and support stages. Data obtained directly from staffing staff through observation and interviews. The result of this research is the design of a web-based, multiuser personnel management information system running on an intranet network using object-oriented programming PHP and the Yii Framework and MySQL as the database. With the establishment of this web-based Personnel Management Information System, managing employee data in small and large numbers has become easier. The data will be inputted directly into the database so that it can accommodate employee data in large quotas. Data reports become more accurate because the reports generated are based on the data stored in the database. The report can be viewed by the Head of the Personnel Division and the Vice Chancellor II. To print the report, Staff can export the report into PDF format.</p> 2022-09-30T00:00:00+07:00 Copyright (c) 2022 Indri Rahmawati Sistem Monitoring Project Berbasis Web di PT. Hariff Daya Tunggal Engineering 2022-10-26T14:24:02+07:00 Zulfikar Rubiyanto Rita Komalasari Zen Munawar Novianti Indah Putri <p>PT. Hariff Daya Tunggal Engineering is a private telecommunications company founded in 1982 in Bandung. This company has implemented monitoring activities that are currently underway to find out every project carried out. This monitoring activity is assisted by an application that records all monitoring activities. However, the application can be said to be incompatible with the needs of employees. The purpose of this study is to find out obstacles in monitoring activities and solutions to overcome obstacles in monitoring activities. The research was conducted using the SDLC methodology or Software Development Life Cycle with a waterfall model. The data collection techniques used are literature studies and field studies in the form of observations and interviews. The results of the research that has been carried out are in the form of designing a website-based application that is used to support monitoring activities in accordance with employee needs. With this monitoring website, it is hoped that it can improve the performance of monitoring activities to be more effective in the future.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Zulfikar Rubiyanto Multi Thresholding Berbasis Algoritma Sinus Cosinus Untuk Segmentasi Citra Pantai 2022-10-26T19:11:22+07:00 I Gusti Made Sudarma Arta I Made Oka Widyantara I Nyoman Pramaita <p>This paper examines the coastal image segmentation approach to clustering the intensity of land pixels and ocean pixels. This beach image segmentation is generated by the Otsu algorithm which is based on the principle of bilevel threshoding that will be optimized using a metaheuristic algorithm, namely the Sine Cosine Algorithm or known as the SCA method. This sine cosine algorithm is based on the principle of multilevel thresholding and uses a mathematical model based on trigonometric functions to solve optimization problems and to obtain more optimal settings with shorter computation time. Image histograms are also added to obtain a graph that can describe the distribution of pixel intensity values from a beach image. The measurement of this coastal image segmentation optimization uses FSIM (Feature Similarity Index Measure), SSIM (Structural Similarity Index Measure) and the computational time of processing the coastal image. The result of this research is the image of the beach as the result of segmentation optimization of the sine cosine algorithm with the value of FSIM, SSIM and computational processing time which increases along with the increase in the threshold value used.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 I Gusti Made Sudarma Arta Ekualisasi Histogram Dan Algoritma Kultural Untuk Segmentasi Citra Pantai 2022-10-26T19:36:27+07:00 I Gusti Ngurah Agung Meyhendra Wijaya I Made Oka Widyantara I.G.A.K Diafari Djuni H. <p><em>This paper proposes a coastal image segmentation framework to cluster land and ocean pixel intensities to obtain coastline. The segmentation method commonly used is segmentation with the Otsu and Kapur methods, the problem with this method is that it can only segment images with one threshold value, and the complexity increases as the complexity of the image being processed increases. So that it produces output with less than optimal results and requires a long processing time. Therefore, an optimization method is proposed using histogram equalization which aims to increase the contrast value of the test image so that it is easier to segment, then proceed with image clustering using a cultural algorithm with multiple threshold values, so that the intensity of pixels representing land and water areas can be clustered with good. The target of the application of these two methods is to optimize in order to improve the performance of the test image segmentation. In addition, the advantage of this clustering method is that it produces a compressed output image so that it will be more efficient in terms of further processing, storage, and data transmission. The measurement methods applied are the measurement of processing time, Feature Similarity Index Measure (FSIM), and Structural Similarity Index Measure (SSIM) to compare the similarity of features and structures between the test image and the resulting output image. Where the proposed method has been able to cluster classes based on the configured threshold value, so as to be able to segment land and water areas.</em></p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 I Gusti Ngurah Agung Meyhendra Wijaya Sistem Pengelolaan Data Rambu Transportasi Darat Wilayah III Provinsi Sumatera Barat Berbasis Web GIS 2022-10-26T20:05:30+07:00 Khairil Hamdi Yuhefizar Rezky Wahyudi <p><em>Traffic road equipment is one of the most important things for road users, in fact many traffic signs are damaged and not maintained, this can be caused by natural factors such as covered with leaves which make it invisible and dull due to sunlight.</em> <em>responsible for the installation, maintenance and repair of equipment at each point of the national road.</em> <em>The method chosen in this study is the waterfall because each step of the research carried out must be sequential and structured to avoid the risk of errors in each sequence of processes carried out.</em> <em>The convenience for related parties is the existence of a system in processing survey data on road equipment maintenance, road equipment maintenance data for each time period, and maps using google maps, as well as complaint forms provided to the public if there is damage to road equipment.</em></p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Khairil Hamdi Implementasi Port Forwarding Untuk Keamanan Data Server (Studi Kasus: Dinas Pendidikan Kab. Pasuruan) 2022-10-25T22:20:11+07:00 Siska Dea Dian Wahyuningsih Mahmud Yunus <p>District Education Office. Pasuruan has a windows-based website application that uses Windows server 2008. The server was hijacked by hackers by changing the database configuration and changing the website display script. Hijacking occurs because of the large number of open ports that are not used on Windows Server 2008. The more open ports, the more vulnerable the server is to penetrate. Even after installing a firewall on Windows Server 2008, hackers can still penetrate it. This can be overcome by migrating to a new server, but it cannot be done because the server is connected to the Windows-based Central Ministry server for the sake of data decentralization. To overcome this problem, Windows Server 2008 is paired with a Linux server as a firewall router that is configured using the port forwarding method. The results of the study show that port forwarding can provide security on Windows Server 2008. Clients from outside networks cannot access Windows Server 2008 directly, so clients cannot find out the original IP address or open ports which can be a gap to penetrating the network. Windows server 2008. Clients from the network can access website applications on Windows server 2008 through an intermediary router.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Siska Dea Monitoring Suara Tangisan Bayi Menggunakan Sensor Suara Berbasis Arduino dan Nodemcu ESP 8266 2022-10-26T21:21:01+07:00 Aminatus Zainiyah Assahlanie Khoerul Anwar Sigit Setyowibowo <p>Inpatient admission is where the mother and newborn are not separated but are placed in the postpartum care room together 24 hours a day. The presence of joining makes nurses not stay in the postpartum room for 24 hours, thus delaying the handling of nurses when the baby cries. The delay in handling has an impact on the baby's health, according to dr. Hari Martono SpA from RSPI-Pondok Indah, crying babies should not be allowed because it will cause Breath-Holding Spell. The purpose of this study was to monitor in real-time the results of a baby crying using the KY-307 sound sensor and using the NodeMCU ESP 8266 microcontroller. The test was carried out using several sound samples (the sound of a baby's cry, the sound of people chatting, the sound of a dog, the sound of a cat, and the sound of a chicken). Tests have been carried out with samples of the baby's crying sound 30 times at a distance of 3cm – 15 cm in the room. The results of the test show that the tool is able to distinguish the sound of a baby's cry and not a baby's cry. The technique of distinguishing sounds is processed based on the number of waves and wavelengths. The test results obtained the fact that the tool has an error value of 40% and an accuracy value of 60%. In addition to the fact that the KY-037 sensor's the best ability to capture sound waves in the range of 5 -10 cm.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Aminatus Zainiyah Assahlanie Analisis Aplikasi CAT (ComputerAssisted Test) Perangkat Desa Dengan Metode Webuse 2022-10-26T22:26:21+07:00 Jamilah Karaman Fauzan Masykur Ellisia Kumalasari <p>Utilization of technology is useful for the smooth running of human activities. One of the uses of technology is that it can be used as a test aid in the context of recruiting civil servants. The tool that can be used is the CAT (Computer Assisted Test) application. This application is used to replace manual and conventional methods so that effectiveness and efficiency in various ways can be obtained. The used of this CAT application needs to be evaluated in order to obtain a good and quality application. One evaluation technique that can be done is to find the usability level or the level of usability of the application. Testing can be done by using the webuse method of assessment. This study used a questionnaire as an instrument of research data collection. Respondents in this study were users or admins who used the CAT application. The result of the research shows that the variable of Content, Organization, &amp; Readability get an average point of usability 0.74 with usability level is "Good". variable Navigation and Links get an average point of usability 0.32 with usability level is “Poor”. While the User Interface Design gets an average point of usability 0.60 with usability level is "Moderate". Meanwhile, the Performance and Effectiveness gets an average point of usability of 0.36 with usability level is "Poor".</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Jamilah Karaman Irigasi Tanaman Agriculture Dengan Logika Fuzzy Terintegrasi Internet of Things 2022-10-26T22:33:25+07:00 Angga Prasetyo Adi Fajaryanto Yovi Litanianda Arief Rahman Yusuf Moh. Bhanu Setyawan Rifqi Rahmatika Az-Zahra <p>Chili, mustard greens, tomatoes, are the mainstay of farmers' cultivation, although they require a lot of water and labor.Based on these conditions, farming techniques are very suitable to use the smart agriculture system (SAS) model, where this applies technology such as automatic irrigation in regulating watering and only based on daily routines regardless of land conditions. The application of SAS still has a weakness, namely the microcontroller is less responsive in controlling plant ecosystems during the transition season, when air temperature and humidity conditions change drastically in a fast time or known as overshoot temperature. This condition can cause root rot and trigger fungisarium disease in chili plants. The solution, try to present a system that involves artificial intelligence such as fuzzy logic in the form of an embedded system with internet of things (IoT) monitoring. Fuzzy logic mathematically will regulate irrigation based on humidity and temperature conditionsland. Starting with the Fuzzification stage to map the input temperature and humidity values from the sensor. Followed by making the Inference engine on the NodeMcu 8266 microcontroller to interpret the fuzzy rule statement in the form of an aggregation of minimum conditions with the AND operator, then combined with a single set value of 0 and 1 on the fuzzy system to become the appropriate actuator response. After the whole system is prototyped, then testing is carried out to find out how well the fuzzy program code can respond to changes in the simulated agricultural land ecosystem changes. This researchfound the result that the fuzzy logic program code embedded in the nodeMCU8266 microcontroller managed to adjust the duration of spraying carried out by the pump as response to various simulated environmental conditions within 3.6 seconds.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Angga Prasetyo Algoritma Term Frequency – Inverse Document Frequency (TF-IDF) dan K-Means Clustering Untuk Menentukan Kategori Dokumen 2022-10-26T22:54:13+07:00 Ida Widaningrum Dyah Mustikasari Rizal Arifin Siti Lathifah Tsaqila Dwiyunia Fatmawati <p>The development of technology is speedy; one of the results is developing documents in research articles. Searching for documents in a repository will take a long time if they are not stored grouped by document category. One way to define document categories is clustering. The usefulness of document clustering, to make it easier to find documents by certain categories. The clustering process uses the Term Frequency - Inverse Document Frequency (TF-IDF) algorithm and K-Means. TF-IDF is used to find document weights, while K-Means is for the clustering process. The test documents or dataset were grouped as many as 93 documents, with various themes and document contents. The K-Means cluster quality assessment process results using the Silhouette score; the optimal number of clusters is 4 clusters. This is obtained by looking at the fluctuation in cluster size and thickness of the silhouette plot.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Ida Widaningrum Analisa Power Mode ESP32 Untuk Catu Daya Pada Sistem Berbasis IoT 2022-10-26T23:04:39+07:00 Yani Prabowo Suwasti Broto Tatang Wirawan Wisnuadji Siswanto <p>One of the best choices for IoT applications based on WiFi is the ESP32 microcontroller. In addition, ESP32 is a device that has built-in BLE (Bluetooth Low Energy) support, so it is very suitable for portable applications. However, one of the problems that arise for portable applications is the existence of battery power support, so a way must be found to be able to apply significant battery usage savings techniques, which in the ESP32 microcontroller is known as Sleep-Mode, which aims to extend the duration of battery power usage on microcontroller. The method that will be applied to the system is an analysis of the use of Li-Ion 18650 batteries as the main support for providing electricity for the ESP32. The first thing to do is to analyze the power supply for several Power Modes from the ESP32, where time duration tests will be carried out for Li-Ion 18650 batteries for each type of ESP32 Power Mode, namely Active Mode, Modem Sleep Mode, Light Sleep Mode, Deep Sleep Mode , and Hibernation Mode. The results obtained are the Li-Ion battery capacity values that must be provided to support the operation of the ESP32 system device as the heart of the portable IoT system.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Yani Prabowo Minat Penggunaan QRIS Sebagai Alat Pembayaran Pasca Pandemi 2022-10-26T23:16:54+07:00 Novianti Indah Putri Zen Munawar Rita Komalasari <p>The COVID-19 pandemic has made many changes to human behavior, including in the selection of payment transaction tools. Non-cash payment systems or electronic money that lack physical contact are experiencing a fairly rapid development. Based on data from Bank Indonesia (BI), electronic money transactions increased by 66,65% until January 2022. On such payment system is the Quick Response [QR] Code Indonesian Standard (QRIS). The sample in the study was someone who had made transactions using the QRIS payment system after the COVID-19 pandemic. The variables user are interest, perception of benefits, perception of ease and perception of risk. The results of the questionnaire taken from 90 respondents who had used QRIS, perception of benefits, ease and risk had an influence on the interest and intensity of using QRIS as a means of payment post-pandemic. However, as many as 44,4% of users still have concerns if QRIS doesn’t work properly when making payments.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Novianti Indah Putri Faktor Kendala Peningkatan Skill Guru Dalam Penggunaan Software Microsoft Office 2022-10-26T23:25:52+07:00 Rahmat Musfikar Hendri Ahmadian Nora Rizkina <p>The use of microsoft office software will be very helpful and facilitate the work of teachers in schools. With the office application, teachers can prepare lesson plans using word, operate student value data using excel, and present Learning media using powerpoint. This study was conducted to analyze the constraints of improving teacher skills in the use of microsoft office software in MAN 4 Aceh Besar. This study is a quantitative study, with data retrieval techniques using questionnaire instruments distributed to 51 respondents in Man 4 Aceh Besar. The data obtained were analyzed by researchers with multiple regression analysis techniques using SmartPLS 3 software. The results of this study can be seen from the value of R-Square (R2), which is equal to 0.860. This means that the contribution and influence of the age variable (X1), ICT facilities (X2) and training (X3) to the teacher competency level variable (Y) in MAN 4 Aceh Besar was 86% with a high category. From the results of hypothesis testing that has been done that the alternative hypothesis (Ha1, Ha2, and Ha3) can be accepted and rejected the null hypothesis (Ho1, Ho2, and Ho3), meaning that age (X1), ICT facilities (X2) and training (X3) significantly affect the level of competence of teachers (Y). In accordance with the results of the evaluation of the outer and inner models and hypothesis testing results can be concluded that the age factor of teachers, ICT facilities and education and training (training) teachers significantly affect the improvement of competence and ICT skills of teachers. With this it can be said that the age of teachers, ICT facilities and training are things that become obstacles in improving teacher skills, especially in the use of microsoft office software at MAN 4 Aceh Besar.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Rahmat Musfikar Pengaruh Penggunaan Game Edukasi Pada Portal Rumah Belajar Terhadap Peningkatan Hasil Belajar Siswa SMPN 16 Banda Aceh 2022-10-26T23:34:37+07:00 Nurrisma Esti Annisa Nurjanah Yusran <p>Learning media with educational games can generate interest and motivation of students so that the learning process has an influence on students to improve learning outcomes. This study aims to analyze the significant effect of using educational games on improving student learning outcomes in class VIII SMPN 16 Banda Aceh. This research was conducted from March 23 to March 26 2022, using the one group pretest-posttest design method. The technique of collecting data is by initial observation and tests which are divided into 2 tests, namely pretest and posttest. The stages in this study started from giving a pretest, learning using educational games on Portal Rumah Belajar, giving a posttest - descriptive and inferential data analysis, hypothesis testing and discussion results. The study was conducted by 26 students in class VIII-4 of SMPN 16 Banda Aceh, it was found that students who scored above the KKM 70 in the pretest were 6 students and in the post test there were 16 students. After that, a hypothesis test was carried out with the results that Ho was rejected and Ha was accepted with a significance level of 5%, which means that there was a significant effect on improving the learning outcomes of eighth grade students of SMPN 16 Banda Aceh who used educational games on Portal Rumah Belajar.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Nurrisma Perbedaan Persepsi Guru tentang Teknologi Informasi dalam Penggunaan Media Pembelajaran dan Teknik Mengajar 2022-10-26T23:41:54+07:00 Nurrizqa Rizka Mulyana Yusran <p>Technological advances have an influence on education, one of which is the difference in teacher perceptions in the use of information technology in learning. This study aims to analyze the perception of information technology among teachers in the use of learning media and teaching techniques at high school. The test is done by measuring the influence between research variables. The data in this study were obtained from questionnaires filled out by respondents. Data analysis in this study used a Structural Equation Modeling approach based on Partial Least Square (PLS-SEM) using the smartPLS application. Based on the results of data analysis carried out using the SmartPLS application, it was found that there were differences in perceptions of usefulness/PU on perceptions of attitudes/AOU and there were differences in perceptions of usefulness/PU on intentional teaching techniques/BIOU in the use of information technology.</p> 2022-10-27T00:00:00+07:00 Copyright (c) 2022 Nurrizqa